May 28, 2009, 03:47 AM // 03:47
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#21
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by Stoella
BB sins have no utility, so, no care ?
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yeh pretty much
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May 28, 2009, 07:00 AM // 07:00
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#22
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Greedy Gus
DAGGER WARRIOR
Way of the Empty Palm
Burst of Aggression
Golden Phoenix Strike
Horns of the Ox
Falling Spider
Twisting Fangs
Power Attack
Res
Horns rules under stonefists.
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WotEP
GPS
HotO
FSpider
BoS
Impale
Burst/Frenzy
Res/Dash
because Twisting sucks at 0 Crit etc
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May 28, 2009, 09:40 AM // 09:40
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#23
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Quote:
Originally Posted by lutz
Hi, my name is 2 pips of energy regeneration.
How are you?
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Sup, I'm Falling lotus strike Zealous Daggers, i'm quite good. And you?
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May 28, 2009, 10:07 AM // 10:07
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#24
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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Please go back to the original build, it is just a "variation" of the BB one. Only that staying Assa primary isnt needed.
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May 28, 2009, 10:18 AM // 10:18
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#25
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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What about Magehunter smash instead Dev hammer? 1 more adren, but almost a guaranted KD?
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May 28, 2009, 10:39 AM // 10:39
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#26
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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just tested it in HB, (note : i havent play BB sin before heh, EVER) - makes wonders with some AOE spells and i switched Dev hammer (way too conditional KD) for Magehunters Smash, adjusted attributes abit (8+1 hammer, 12 dagger, 11+1+1 str).
Works good
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May 28, 2009, 12:56 PM // 12:56
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#27
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Lion's Arch Merchant
Join Date: Dec 2006
Guild: Skill Update [Nerf]
Profession: Mo/
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Actually looks like a really fun and capable build. It can quarter knock and lock its target for a full 9 seconds and deals a crap load of energy. Definably fine on energy, im sure there are a lot of builds which can make use of this character. Good thinking imo.
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May 28, 2009, 05:14 PM // 17:14
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#28
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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Thanks At least someone tried it.
And yeah, I took dev hammer because I tested it mainly in RA and TA, but you can take whichever kd you like.
I am still wondering what would be the best attributes.
Last edited by Stoella; May 28, 2009 at 05:42 PM // 17:42..
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May 28, 2009, 11:35 PM // 23:35
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#29
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Academy Page
Join Date: Apr 2009
Location: Random Arenas
Profession: Mo/W
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Quote:
Originally Posted by Greedy Gus
DAGGER WARRIOR
Way of the Empty Palm
Burst of Aggression
Golden Phoenix Strike
Horns of the Ox
Falling Spider
Twisting Fangs
Power Attack
Res
Horns rules under stonefists.
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But what about enchantment removal?
Oh ya, and i dont understand why you need 13 hammer for just one skill, dev hammer, i would put it 9 with 13 strength.
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May 29, 2009, 01:02 AM // 01:02
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#30
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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You need it for crushing blow. And I still cant decide between 12-3 strength and 13 hammer.
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May 29, 2009, 01:18 AM // 01:18
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#31
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Gift3d
oh hey my name's falling lotus strike, what's up?
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Why wouldn't you just run an assassin?
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May 29, 2009, 02:14 AM // 02:14
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#32
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Snow Bunny
Why wouldn't you just run an assassin?
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And that's the real problem with this build.
It's not great and its no better then what can be run by another class (and even then, its strictly a RA level thing, has no real practical use and a single block will take you out of the fight for the entire match)
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May 29, 2009, 11:38 AM // 11:38
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#33
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Lion's Arch Merchant
Join Date: Dec 2006
Guild: Skill Update [Nerf]
Profession: Mo/
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Well, on a master of damage it can deal a good 620 damage over 9 seconds. It could definably see play in HA with RoJ and other character. I guess in ra anything can be ran and this would also work there. As far as the whole "if you get blocked your done for" that applies to just about any sin build so I think the op acknowledged that fact when he made it. Your combo recharges quite fast so the block shouldn't really be to big a deal and in HA and the likes you can have team assist to prevent blocking. 2 of these in HA spiking at the same time with RoJ probably guarantees a kill, the question is how would you catch your target to kill it.
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May 29, 2009, 08:59 PM // 20:59
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#34
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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And why would I run an assassin with this ? It is the same damage (prove me wrong ?) and less armor ?
I'm sure it can work in HA, just like any BB build out there, but maybe a bit better since you have more armor, less downtime and more kd ? Only big flaw is the speed >.< There must be something. Incoming Rit support ?
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May 29, 2009, 09:02 PM // 21:02
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#35
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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Quote:
Originally Posted by The Blade From Hell
It could definably see play in HA with RoJ and other character.
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Quote:
Originally Posted by Stoella
I'm sure it can work in HA, just like any BB build out there
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Yeah, Horns of the Ox is super good in tombs.
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May 29, 2009, 10:04 PM // 22:04
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#36
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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You can still skip it during the spike. Or take BB and death blossom instead. I want it to work >.<
EDIT : And for those that just want to take assassin primary ... it just doesnt work. You need the rune to extend each kd to 3sec to pull out the whole quarterknocking combo and keep your target on the ground for 9secs.
Last edited by Stoella; May 30, 2009 at 08:14 AM // 08:14..
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Jun 01, 2009, 10:42 PM // 22:42
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#37
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Academy Page
Join Date: Apr 2009
Location: Random Arenas
Profession: Mo/W
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Quote:
Originally Posted by Stoella
You can still skip it during the spike. Or take BB and death blossom instead. I want it to work >.<
EDIT : And for those that just want to take assassin primary ... it just doesnt work. You need the rune to extend each kd to 3sec to pull out the whole quarterknocking combo and keep your target on the ground for 9secs.
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who said sins use that build for their bb sin?
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Jun 02, 2009, 11:04 AM // 11:04
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#38
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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Quote:
Why wouldn't you just run an assassin?
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I answered this.
And this is merely a variation of the BB build, not using twisting fangs, with covered deep wound.
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